Xenoblade chronicles x shader cache
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The way they have you pick a BLADE division at the start of the game, and spell out what your responsibilities are. I love that yours is one squad of many in BLADE, and a lot of them are hinted at being extremely capable in their own right. You aren't the most important person in the world, people don't love you and hang on to your every word, and you aren't the chosen one destined to save the world from blah blah blah. When you become part of BLADE, they go to great lengths to convey that you're part of something larger. Nearly everybody in the game speaks like an adult and treats you like one as well. People that understand things like jobs and responsibility and being part of a society. I don't mean "mature" in the sense that the story is dark or anything, but that the game feels like it was designed by adults for adults. X is probably the most mature of the three Xenoblades in its overall tone, too. I'm about 60~ hours in, and just unlocked flight - I've still got 3 more story chapters left so we'll see how I truly feel at the end, but this game is something special. Since, well, I was doing it all naturally. I've been doing as many as I can going through the game, and it absolutely feels like that's the way the game is designed - it 100% wants you to engage with that stuff, and while that might gate you from doing the main story, I've literally never felt like I was being forced to do something else just to unlock the next Story Mission. The soundtrack is fantastic, and although the main story isn't quite as much of a focus as in the other Xenoblade's, all of the sidequests are actually good, and Affinity Missions are legitimately awesome. I'd seen memes about the soundtrack and the story, and honestly? They feel overblown. Skell combat definitely isn't quite as deep as on-foot combat, and the customization in the latter is actually insane, but it's still a ton of fun - and more importantly, it feels cool to use 'em. For my money, Mira is the best open-world in any Nintendo game, and perhaps in any game out there - the scope and scale of everything is insane, and especially when emulating it's hard to remember that this somehow ran on the Wii U. Combat feels like a direct evolution of the first Xenoblade's, and Overdrive is a *ton* of fun to learn and play with.